Auto saves
It’s 2015 people get it together. If I set up the game to auto save every time I open my Pip-Boy then the game had better auto save. There is nothing more annoying than having to replay through the last 20+ minutes of roaming the Commonwealth, looting houses and killing raiders, just because the stupid game didn’t save. Would it be that hard to have the game auto save like every 5 minutes or so? I sure hope so, because I am getting sick of having to replay half the game when I die. This was never a problem in the previous games, why is it an issue now?
Settlements
Tons of articles have been written about settlements alone and the frustration that comes with them, but here is my personal experience with them. I start out the game and I build one settlement, and then the next thing I know I have ten settlements all with issues and everyone is looking to me to help everyone. “Help we need water.” ”Help we need beds.” “Help we need food.” People! I have more pressing matters to attend to. Do you want a bed to sleep on so you’re comfy or do you want me to save my son?
Also, on the topic of settlements, let’s talk about the building system. I play on Xbox One, so I can’t speak for others, but why does select an item button and pick up a piece have to be the same bottom? I cannot tell you how many times I am in my house, and I want to navigate through the menu of things I can build, but I have to go all the way outside or look through a window because select in the menu and pick something up is the same button. All I want to do is look at furniture. Instead I start picking random things in my house and walk around with them.
Where is karma to bite me in the as$??
The best thing to me about the previous Fallout games was being able to decide what kind of character I wanted to be. Do I want to make this run through a Jesus type character, who gives to everyone and does anything to help or do I want to be a jerk and kill everyone and everything just because I can? You can do either in Fallout 4, but neither really has any consequences other than your companion loving or hating you. There is no incentive for helping or hurting others, regardless, people talk to you, you can do the same missions, and the ending isn’t affected all that much.
These are just the top four things that bug me about the game. I get it; it’s different and more accessible to non-RPG players, but did you really need to make it so streamlined? I still love the game and will likely be playing it for a long, long time. Maybe someone will come along and mod it so all my complaints are fixed. I can hope, right?
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Settlement image source